MC ToolboxMC TOOLBOX

MRPack to ZIP Converter

Convert a Modrinth .mrpack into a standard mods and overrides ZIP. Free, no account. Pack files stay local. Mod downloads need network access.

MRPACK

Drop your .mrpack file here

or click to browse files

No account required. Your .mrpack is read in the browser and the ZIP is assembled there. Mod files are fetched from public download URLs (a same-site helper may be used when a CDN blocks the browser). We do not ask you to create an account to convert a pack.

MC Toolbox · Modpack Utilities

Convert .mrpack to ZIP when your launcher or server cannot import Modrinth packs

A .mrpack is mostly a manifest. It contains modrinth.index.json with each mod path, download URL, and hash. The JAR files are often not inside the archive. Launchers that support Modrinth fetch those files for you. The official launcher, Technic, and many server panels do not, so they reject the .mrpack.

This free MRPack to ZIP converter does the fetch step in your browser. It reads the index, downloads each listed mod when the host allows it, copies override files (configs, scripts, resource packs), and builds a ZIP you can extract into a game instance or server folder. You still need the correct mod loader and Minecraft version. The ZIP is not a one-click install for every launcher.

What actually happens inside

Four steps. Unpacking and ZIP assembly run in your browser tab. Mod downloads use the public URLs from the index (and a same-site helper if a CDN blocks direct browser access).

Step 1
Read the index
Opens the mrpack (it is a ZIP archive) and parses modrinth.index.json for pack name, game version, loader dependencies, and the full mod list.
Step 2
Copy overrides directly
Files in overrides/, client-overrides/, and server-overrides/ are copied into the output. That covers configs, scripts, and bundled resource packs the author included.
Step 3
Fetch each mod
Each mod entry has one or more download URLs. The converter tries them and writes the file at the path in the index. If every URL fails, the path and URLs go into FAILED_DOWNLOADS.txt so you can finish manually.
Step 4
Build and offer the ZIP
Assembles the ZIP with compression, adds a pack-info.json summary (name, version, loader hints), and starts a browser download. Your original .mrpack is not stored as a site account upload.

Which launchers actually support .mrpack

The short version: Prism, ATLauncher, and MultiMC handle .mrpack natively. CurseForge support is partial. The official launcher, Technic, and most server panels need a ZIP instead.

LauncherSupports .mrpackNeeds ZIP conversionNotes
Prism LauncherYesNoImport from Modrinth or file
ATLauncherYesNoImport from Modrinth tab
MultiMCYesNoAdd Instance, then Import
GDLauncherYesNoSearch and one-click install
CurseForge AppPartialSometimesMainly CurseForge-hosted packs
Official LauncherNoYesInstall the mod loader first
Technic LauncherNoYesZIP import only
Server panelsNoYesPterodactyl, Apex, Shockbyte, and similar

Questions I actually got asked

Plus a few I figured people would ask before they do.

Does the conversion happen on my computer or a server?
Your .mrpack file is read and the final ZIP is built in the browser with JSZip. We do not store your pack as a user upload. Overrides are copied locally. Listed mod JARs are downloaded from the URLs in modrinth.index.json. When a CDN blocks the browser, the page may use a small same-site download helper (/api/proxy) only to fetch that public file. That is not the same as uploading your pack to our servers, but conversion still needs network access and is not fully offline.
Why do some mods fail to download during conversion?
Some hosts or CDNs refuse the request, rate-limit, or expire links. When a file cannot be fetched, the converter still builds the ZIP and adds FAILED_DOWNLOADS.txt with the expected path and every download URL for that mod. Download those few files manually and place them in the listed folders.
What is modrinth.index.json inside an mrpack?
It is a bill of materials: each mod path (for example mods/sodium-fabric-0.5.8.jar), integrity hashes, and one or more download URLs. The .mrpack is often small because the JARs are not always embedded. Launchers or this tool fetch them. Overrides folders hold configs and other files that do ship inside the archive.
Can I use the output ZIP with the official Minecraft Launcher?
Not as a one-click modpack import. The ZIP is a normal folder layout (mods, configs from overrides, and so on). Install Fabric, Forge, Quilt, or NeoForge yourself, then copy the extracted folders into your instance. Server panels that accept a ZIP extract often work the same way. Prism, MultiMC, and similar launchers may still prefer importing the original .mrpack when they support it.
What is the difference between overrides and mod downloads?
Overrides are files packed inside the .mrpack (configs, scripts, resource packs, datapacks). Mod entries are usually URL references. The converter downloads them into the paths from the index. Both end up in the output ZIP when downloads succeed.
Does this work with Fabric, Forge, Quilt, and NeoForge packs?
Yes for valid Modrinth .mrpack files. The format is loader-agnostic file paths plus a dependencies field. This converter does not install the loader for you. Check pack-info.json in the ZIP and install the matching loader and Minecraft version separately.

Other tools you might want while you're here

Como converter um MRPack para ZIP

Escolha seu método de entrada: envie um arquivo .mrpack, insira um ID de projeto do Modrinth ou cole uma URL de download direta.

A ferramenta lê modrinth.index.json, copia os overrides e baixa os JARs de mods de suas URLs.

Finalmente, empacota tudo em um arquivo ZIP com um manifesto pack-info.json.

Se alguns mods falharem ao baixar, um FAILED_DOWNLOADS.txt é incluído com os arquivos ausentes e suas URLs.

Perguntas frequentes

A conversão acontece no meu computador ou em um servidor?

Seu arquivo .mrpack é lido e o ZIP final é construído no navegador com JSZip. Não armazenamos seu pack como um upload de usuário. Os overrides são copiados localmente. Os JARs de mods listados são baixados das URLs em modrinth.index.json. Quando um CDN bloqueia o navegador, a página pode usar um pequeno auxiliar de download no mesmo site (/api/proxy) apenas para buscar aquele arquivo público. Isso não é o mesmo que enviar seu pack para nossos servidores, mas a conversão ainda precisa de acesso à rede e não é totalmente offline.

Por que alguns mods falham ao baixar durante a conversão?

Alguns hosts ou CDNs recusam a solicitação, limitam a taxa ou expiram links. Quando um arquivo não pode ser obtido, o conversor ainda constrói o ZIP e adiciona FAILED_DOWNLOADS.txt com o caminho esperado e todas as URLs de download para aquele mod. Baixe esses poucos arquivos manualmente e coloque-os nas pastas listadas.

Posso usar o ZIP de saída com o launcher oficial do Minecraft?

Não como uma importação de modpack com um clique. O ZIP é uma estrutura de pastas normal (mods, configs de overrides, etc.). Instale Fabric, Forge, Quilt ou NeoForge você mesmo, depois copie as pastas extraídas para sua instância. Painéis de servidor que aceitam uma extração ZIP geralmente funcionam da mesma forma. Prism, MultiMC e launchers similares podem preferir importar o .mrpack original quando o suportam.

Isso funciona com packs Fabric, Forge, Quilt e NeoForge?

Sim para arquivos .mrpack válidos do Modrinth. O formato são caminhos de arquivo independentes do carregador mais um campo de dependências. Este conversor não instala o carregador para você. Verifique pack-info.json no ZIP e instale o carregador correspondente e a versão do Minecraft separadamente.