April 16, 2026
Ultimate Minecraft Server Optimization: Aikar Flags & Paper Tuning
Fix server TPS lag spikes with optimal Aikar JVM startup flags, Paper.yml entity tick limits, and chunk loading settings.
Running a smooth Minecraft server with 20+ players requires careful Java Virtual Machine (JVM) tuning and server configuration. Default Paper or Spigot settings tick too many entities and waste RAM on unoptimized Garbage Collection.
Recommended Aikar JVM Startup Flags
Copy these optimized G1GC flags into your server start script (adjust RAM to match your server, e.g., 6G - 10G):
java -Xms8G -Xmx8G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=15 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 --add-modules=jdk.incubator.vector -jar paper.jar nogui
Paper.yml Key Optimization Settings
max-auto-save-chunks-per-tick: Set to6(reduces disk I/O lag).despawn-ranges.soft: Set to28/hard: Set to96.entity-activation-range: Reduce tick ranges for passive animals and villager pathfinding.
Generate custom Windows (.bat) and Linux (.sh) start scripts with tuned flags using our Server Start Script Generator!
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